

For example, a 3rd-level spirit shaman can retrieve three 0-level, two 1st-level, and one 2nd-level druid spells. She can cast any spell she has retrieved at any time, assuming she has not yet used up her spells per day for that spell level. When a spirit shaman meditates to regain her daily allotment of spells (see below), she sends forth her spirit guide to bargain with the spirits and retrieve knowledge of the specific druid spells she will be able to use that day. However, each day a spirit shaman may change the spells she knows. Like a sorcerer, a spirit shaman knows only a small number of spells. In addition, she receives bonus spells per day if she has a high Wisdom score (see Table 1-1: Ability Modifiers and Bonus Spells, page 8 of the Player's Handbook). Her base daily spell allotment is given on Table 1-5: The Spirit Shaman. Like other spellcasters, a spirit shaman can cast only a certain number of spells of each spell level per day. The Difficulty Class for a saving throw against a spirit shaman's spell is 10 + the spell level + the spirit shaman's Charisma modifier. To retrieve or cast a spell, a spirit shaman must have a Wisdom score of at least 10 + the spell level (Wisdom 10 for 0-level spells, Wisdom 11 for 1st-level spells, and so on). She can cast any spell she has retrieved, much like a bard or sorcerer can cast any spell she knows without preparing it ahead of time. Spells: A spirit shaman casts divine spells from the druid spell list. These are the weapons commonly used by the tribal societies in which spirit shamans are found. Weapon and Armor Proficiency: A spirit shaman is proficient with the club, dagger, dart, hand axe, javelin, longspear, quarterstaff, shortspear, spear, sling, shortbow, throwing axe, and with light armor and shields.
